Build your foundation
Establish mines, refineries, labs, and shipyards on your homeworld. Queue upgrades and production — progress continues while you are away.
One galaxy. Every commander. Build your empire in a persistent shared universe — pre-register now!

Visual
In-game UI



Photoreal worlds shown as interactive 3D globes in-game — 12+ biomes with unique habitability, resources, and events.













Scouts, miners, capitals, and alliance-only hulls — each class fills a role in your fleet doctrine.















Universe
Wars redraw borders. Megastructures shift entire sectors. When one commander completes a gate network, rival empires feel it in fuel costs and travel times. You start from a shared starter-world pool — not a private sandbox — and every major move leaves traces others can react to.
Core loop
Build, explore, expand, and compete in a living 4X-style strategy loop designed for mobile.
Establish mines, refineries, labs, and shipyards on your homeworld. Queue upgrades and production — progress continues while you are away.
Unlock warp drives, sensors, weapons, and colony tech. Build scouts, cargo ships, fighters, colony ships, and capital warships.
Push scouts into uncharted sectors and stake claims before rivals do. Each newly revealed system is a foothold — or bait in someone else's trap.
Mine asteroids, found colonies, and specialize worlds as mining hubs, forges, research centers, or fortresses.
Run trade routes, launch raids, or impose orbital blockades to pressure rivals without full invasion.
Share treasury and intel with allies, vote in federations, and unlock cooperative megaprojects. Mid-game strength is rarely built alone.
Establish mines, refineries, labs, and shipyards on your homeworld. Queue upgrades and production — progress continues while you are away.
Unlock warp drives, sensors, weapons, and colony tech. Build scouts, cargo ships, fighters, colony ships, and capital warships.
Push scouts into uncharted sectors and stake claims before rivals do. Each newly revealed system is a foothold — or bait in someone else's trap.
Mine asteroids, found colonies, and specialize worlds as mining hubs, forges, research centers, or fortresses.
Run trade routes, launch raids, or impose orbital blockades to pressure rivals without full invasion.
Share treasury and intel with allies, vote in federations, and unlock cooperative megaprojects. Mid-game strength is rarely built alone.
Difference
When a border world falls, the whole sector reacts. News feeds, rankings, and wonder ownership reflect real commander actions — not isolated single-player progress.
Fog of war, scan levels, and aging intel mean you never see the full picture — even on worlds you own.
Fleet orders take real time. Fuel caps range. A blockade three sectors away can idle your forge world if supply lines are thin.
Total loss triggers Ark recovery — rebuild as a nomad fleet and return to the galactic stage.
Strategy
Information is valuable — even on planets you own. Depth coverage grows slowly; scientists interpret what scans reveal.
Different worlds encourage specialization. Trade routes and market fees connect empires across sectors.
Distance, fuel, travel time, blockades, and supply infrastructure shape every campaign.
No hard planet cap — but overextension reduces output by 12% per planet beyond admin capacity.
Raids hit storage before sieges take cities. Strike when enemy fleets are committed elsewhere — timing beats raw tonnage.
Alliances, federations, peace terms, and refugee treaties — wars can end without total destruction.
Systems
Layered mechanics for planets, fleets, diplomacy, and galaxy-wide seasons — each with its own depth.

12+ planet types with gravity, atmosphere, radiation, and habitability. Terraform worlds, manage biospheres, and extract resources from surface to core.
Economy
Every empire runs on metal, crystal, gas, energy, and rare elements — each with a distinct role in your supply chain.
Structures, ship hulls, and military infrastructure.
Electronics, research components, and advanced systems.
Fuel for fleets and industrial processes across the galaxy.
Powers buildings, shields, and planetary infrastructure.
Endgame technology, megastructures, and galactic wonders.
Playstyles
Chart unknown sectors, scan planets, and sell intel on the information market.
Specialize worlds, optimize production chains, and fuel your alliance's war machine.
Buy low in one sector, sell high in another. Market fees and shortages create profit windows patient commanders exploit.
Hit soft targets fast, disappear before reinforcements arrive, and sell loot or ransom routes on the black market.
Forge alliances, federations, and peace terms that reshape galactic politics.
Push research, terraform worlds, and unlock ancient technologies.
Chart unknown sectors, scan planets, and sell intel on the information market.
Specialize worlds, optimize production chains, and fuel your alliance's war machine.
Buy low in one sector, sell high in another. Market fees and shortages create profit windows patient commanders exploit.
Hit soft targets fast, disappear before reinforcements arrive, and sell loot or ransom routes on the black market.
Forge alliances, federations, and peace terms that reshape galactic politics.
Push research, terraform worlds, and unlock ancient technologies.
Endgame
Late game is alliance-scale — megastructures, wonder races, and galaxy-wide seasons.






Galactic eras rotate every ~21 days with goals for discovery, war, expansion, or industry — competitive seasons without wiping the persistent galaxy.
Threats
Six NPC powers roam the void — from disciplined conquerors to smuggling cartels. They hold territory, hit trade lanes, and respond to what commanders do in the living map.

A disciplined collective expanding through systematic conquest.

An imperial power projecting force across contested sectors.

Smugglers and black-market brokers profiting from chaos.

Raiders striking from the dark between systems.

Guardians watching ancient borders and forbidden zones.

Remnants of a civilization whose technology still reshapes worlds.
Events like the Void Tide, Machine Swarm, Solar Collapse, or Ancient Awakening can sweep across the entire galaxy — forcing alliances to cooperate or collapse.
Galvyris is built for competitive strategy. Purchases may offer cosmetics and convenience, but they will not grant unbeatable military or economic advantages in PvP. Your decisions — not your wallet — determine who rules the galaxy.
FAQ
A mobile 4X-style galaxy strategy game — one shared map, real-time fleets, and long-term empire building.
Read the product vision guide →No. Galvyris is designed as a shared multiplayer world. You can start as a guest and upgrade to a full account later, but you always play alongside other commanders in the same galaxy.
Fair play & platform guide →Yes. Production, research, and fleet arrivals are calculated server-side based on timestamps — your empire keeps running when you're away.
Economy & buildings guide →Ark recovery lets you rebuild as a nomad fleet instead of losing your account.
Combat & Ark recovery guide →Galvyris launches on Android in landscape orientation, optimized for smartphones and tablets. German and English are fully supported.
Fair play & platform guide →Alliances share intel, treasury, chat, and cooperative projects with five orientations — each with unique bonuses and trade-offs.
Alliances & diplomacy guide →Yes — via the intel market, coordinate sales, mercenary posts, and bounties.
Information economy guide →Galvyris is in pre-registration on Google Play. Pre-register now to get notified when the game launches.
The complete game guide covers all systems in depth — galaxy scale, 19 buildings, 53 ships, alliance orientations, events, and endgame.
Read the game guidePre-register now and get notified when Galvyris arrives on Google Play.
Pre-register on Google Play