Game Guide
Galvyris Game Guide
Deep documentation for every Galvyris system — economy, fleets, alliances, intel markets, crises, and endgame. One shared galaxy, twelve detailed guides.
- 96k+
- Planets
- 53
- Ship types
- 19
- Buildings
- 22
- Tech branches
Start here01Product vision
Galvyris is a persistent multiplayer galaxy strategy game in which all players share the same evolving galaxy. There is no single permanent "you win" state — progress is measured through empire power, economy, military, research, territory, exploration, trade, alliance strength, and historical impact.
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02Galaxy & world
All players share one persistent galaxy with fixed coordinates. If two commanders inspect the same system, they see the same underlying world object — the map is not instanced per player.
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03Economy & buildings
Different planets encourage specialization and trade. Production continues server-side while you are offline — but only while storage has capacity. Overflowing mines waste output.
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04Research & fleets
22 technology branches and 53 ship types unlock progressively — from day-one scouts to prototype battleships and alliance-exclusive hulls.
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05Combat & security
All combat is server-authoritative — the client never decides winners, loot, or ownership. The battle simulator uses the same formula as the server for forecasts, without hidden RNG.
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06Colonization & empire management
There is no hard planet cap — but larger empires become harder to administer, supply, and defend. Administrative capacity is the soft limit.
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07Planets, geology & biosphere
Even planets you own are never fully known — depth coverage from surface to core grows slowly, and anomalies can surface years after colonization.
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08Alliances & diplomacy
Alliances are central to mid and late game — shared intel, treasury, depot worlds, megastructures, and coordinated wars. Each orientation is a strategic identity with real bonuses and penalties.
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09Information economy
The galaxy map shows what you know — not ground truth. Intel ages, ownership changes, and counter-espionage degrade reliability. In Galvyris, knowledge itself is tradable.
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10Events, NPCs & threats
The galaxy is a living environment — not a static board. Environmental events, NPC empires, galactic crises, and daily PvE bosses keep every sector unpredictable.
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11Endgame & galactic wonders
Late game is about alliance-scale projects, wonder races, and shaping galactic law — not a single victory screen. Individual commanders and alliances compete for permanent historical impact.
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12Fair play & platform
Galvyris launches on Android (Google Play) in landscape orientation, fully localized in English and German. The game is built for fair persistent play — not pay-to-win dominance.
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Ready to command?
Pre-register on Google Play and be notified when Galvyris launches.
Pre-register on Google Play